Folger Institute: The First Forty Years

Working with the Folger Institute at the Folger Shakespeare Library, I designed a series of infographics visualizing 40 years of program offerings by the institute, visually distinguished by categories of discipline and format, a spiral graph showing growth of consortial membership overtime, and a word cloud detailing common themes and topics. An accompanying digital version was later developed making the infographic interactive, including zooming, rotation, and highlighting individual offerings.


An online video game music event series made by VGM fans, for VGM fans, featuring musical performances, panels, virtual meetups, and other fun activities for video game music fans to enjoy with one another.

American Prison Writing Archive

A digital platform where incarcerated people can bear witness to the conditions in which they live, to what is working and what is not inside American prisons, and where they can contribute to public debate about the American prison crisis. Open to contributions by correctional officers, prison staff, and prison administrators, and accessible online by readers across the world.

NASA Microlessons

The “Microlessons” web application is a multimedia learning platform, featuring an accessible video player synchronized with transcriptions that make learning easier through fast and efficient searchability.  Paired with a production workflow in collaboration with NASA TV Studio, this platform aims to facilitate a variety of web-based learning initiatives at NASA.

Mina Loy Scholarly Website

Mina Loy: Navigating the Avant-Garde is a scholarly website designed for Davidson College, Duquesne University, and the University of Georgia. True to the avant-garde content it studies, the site captures a variety of media types, and innovates with custom-built features including side-by-side text analysis tools, rearrangeable text interfaces, and metadata for scholarly text and artifacts.


Proton is a solo web-based video game I developed for the Ludum Dare 44 game jam (a 72-hour game development contest.)

Set in a Robotics Facility that is rapidly going offline, it’s up to you to carry the last sparks of electricity to the facility. As a walking battery bot, you have to carry your own electrical charge to restore these broken devices – and be careful to preserve enough electricity for yourself.  Proton is a simple, classical puzzle game built as a proof of concept.

Democracy Then and Now

Democracy Then and Now is a website built to provide historical audio tours to significant locations on the University of Maryland, College Park campus.  The site collected the essays and recorded audio narrations of a number of students across the campus, each providing historical contexts to locations related to the history of democracy in the United States.  This site utilized WordPress to collect stories from a number of users, and built a custom Soundcloud integration to each entry, pairing the hosted audio with a unique URL and generating a QR code for each entry.  By printing these QR codes and placing them in the physical locations, users were encouraged to take a tour of the campus locations, scanning and listening to the audio through this web application.