Proton is a solo web-based video game I developed for the Ludum Dare 44 game jam (a 72-hour game development contest.)

Set in a Robotics Facility that is rapidly going offline, it’s up to you to carry the last sparks of electricity to the facility. As a walking battery bot, you have to carry your own electrical charge to restore these broken devices – and be careful to preserve enough electricity for yourself.  Proton is a simple, classical puzzle game built as a proof of concept.

3D Modeling


Game Development

Music Composition